1/28/2005

Google infrastructure

Filed under: — Dan @ 12:35 pm

An interesting* article about Google’s server infrastructure architecture; talks at a high-level (i.e. no “secret sauce” is revealed) about how their servers are organized, why they took this approach, and at an even higher level about the problems they have to deal with as a result (although, of course, no solutions to those problems are suggested). I would have loved to see more detail, of course, and had more networking and storage - particularly their custom filesystem, which is reportedly very innovative - discussed, but still a good read.

*To me: interesting. To most: dull.

1/27/2005

Favorite Games (2004)

Filed under: — Dan @ 11:20 am

Rounding it out, as always, are our individual lists for favorite games of the year. A banner year for gaming by all accounts, Desiree focused on quality over quantity this year. A testament to how good the games were, she spent so much time with the games on her list that she couldn’t come up with a full 12. I dabbled a bit more, but believe me when I say my top 6 (at least) are juggernauts when it comes to entertaining, addictive, time-consuming gametasticness.

Favorite Games (2004) | 2003 | 2002

Desiree
09. Fable (xbox)
08. Zoo Tycoon 2 (pc)
07. The Sims 2 (pc)
06. Pokemon FireRed/LeafGreen (gba)
05. X-Men Legends (xbox)
04. Final Fantasy: Crystal Chronicles (cube)
03. Vampire: The Masquerade - Bloodlines (pc)
02. City of Heroes (pc)
01. World of Warcraft (pc)

Dan
12. Full Spectrum Warrior (xbox)
11. Doom 3 (pc)
10. Tales of Symphonia (cube)
09. X-Men Legends (xbox)
08. Star Wars: Battlefront (pc)
07. Vampire: The Masquerade - Bloodlines (pc)
06. Unreal Tournament 2004 (pc)
05. Halo 2 (xbox)
04. City of Heroes (pc)
03. Half-Life 2 (pc)
02. Joint Operations: Typhoon Rising (pc)
01. World of Warcraft (pc)

Favorite Films (2004)

Filed under: — Dan @ 11:05 am

2004 was almost better for movies than it was for games; at least we think it was, since this was the year that was distinguished by potentially entertaining movies we didn’t see. This list isn’t the Oscars - it’s what we saw in 2004 and talked/laughed/cried about later, regardless of the film’s critical merits.

Favorite Films (2004) | 2003 | 2002

12 (tie). Mean Girls
12 (tie). Troy
11. Team America: World Police
10. The Bourne Supremacy
09. Harry Potter and the Prisoner of Azkaban
08. Blade: Trinity
07. Sky Captain and the World of Tomorrow
06. Shrek 2
05. The House of Flying Daggers
04. The Incredibles
03. Spider-Man 2
02. Hero
01. Kill Bill: Volume 2

Before you ask, “hey what about [insert film name here]?” I should point out that there are a lot of movies that we thought looked interesting that we didn’t get a chance to see. The films of 2004 that might have made our list, had we seen them (in alphabetical order):

Anchorman: The Legend of Ron Burgundy
The Aviator
Closer
Collateral
Eurotrip
Finding Neverland
Garden State
The Grudge
Harold & Kumar Go to White Castle
Lemony Snicket’s A Series of Unfortunate Events
The Life Aquatic with Steve Zissou
The Manchurian Candidate
Ocean’s Twelve
Resident Evil: Apocolypse
Saved!
Saw
Shaun of the Dead
Sideways
Zatoichi: The Blind Swordsman

Favorite TV (2004)

Filed under: — Dan @ 10:48 am

Lots of shows return to the list from last year, although quite a few have moved around.

Favorite TV (2004) | 2003 | 2002

12. The Batman
11. Grounded For Life
10. The Sopranos
09. The Shield
08. Justice League Unlimited
07. Smallville
06. CSI
05. Scrubs
04. CSI: Miami
03. The Wire
02. Deadwood
01. Angel

A tight race at the top and bottom of the list, as Deadwood (arguably the better show episode-for-episode in 2004) narrowly loses to Angel on the strength of the latter’s performance as an entire series, which (along with some of its main characters) drew its final breath in 2004. Sentimentality also edged The Batman, a faint echo of its former Batman: The Animated Series‘ self, past Teen Titans for the #12 spot. I guess we’re just feeling nostalgic, ok?

Favorite Albums (2004)

Filed under: — Dan @ 10:39 am

It’s that time of year again - when we’ve had about a month to digest the year that was, and bring you our top 12 in various categories. First up - albums.

Of all of our pop culture, we acquire new music the most slowly. Part of this is because we have much less exposure to new music than to movies, TV, or games, and part of it is that we both have an ’80s-new-wave-and-’90s-alternative-plus-some-dance-music-and-a-few-random-other-things ecclecticism going on.

This explains why our “top 12″ list is actually only 10, but that’s still better than last year’s 7. To the charts:

Favorite Albums (2004) | 2003 | 2002

10. Uh Huh Her, PJ Harvey
09. Medulla, Bjork
08. Final Straw, Snow Patrol
07. Good News For People Who Love Bad News, Modest Mouse
06. Runt, Jeffrey Altergott
05. Hot Fuss, The Killers
04. Fallen, Evanescence
03. Between Darkness and Wonder, Lamb
02. Franz Ferdinand, Franz Ferdinand
01. You Are the Quarry, Morrissey

1/24/2005

Texting (and other signs of technology ubiquity)

Filed under: — Dan @ 7:57 am

I’m not a Luddite by any means (and I certainly don’t think of myself as the cranky old man who doesn’t “get it”). Still, I’m amazed by not only the rate of technology adoption, but also - and somewhat more impressively - how deeply ingrained technology has become imbedded into younger markets’ lifestyle.

Case in point: this morning I found myself watching MTV for some reason. (I haven’t really been a fan of MTV since the early ’90s, but just go with me on this.) Confirming my “unhip” status, I’d never heard of the show that was on called Video Clash. While the videos were annoying - except for “Mr. Brightside” by The Killers, which I rather enjoyed - I was intrigued by the concept of a video show where viewers could vote on which of two videos gets played next, either via a web browser or by texting their vote in via mobile phone. I amused myself by imagining what kind of server and network infrastructure I’d design to support an application that tabulates and reports on votes from multiple protocol gateways, how “real-time” the vote percentages on screen were and what the tolerance for error was, and as one vote was narrowly decided after a come-from-behind win and another bounced from 51%-49% to 49%-51% and back again, what MTV might do to the numbers (including complete fabrication) to make each contest seem like a close race. After all, reality TV is “edited for hightened drama” or whatever the standard disclaimer is these days, so why not a video voting contest? TV shows where producers claim text messaging can determine the outcome are already old hat in Europe, so is this a small piece of what interactive TV is going to be like? Is interactivity what will get people to stop TiVoing and start sitting through the commercials again?

I was in the midst of contemplating these questions when it happened - a commercial came on that told you where to send a text message if you wanted to get the Hamster Dance as a ringtone for your mobile. Yes, that Hamster Dance.

I’m tied to a computer all day, so I haven’t really had a need to learn how to send text messages from my mobile. So the first thing that struck me about this were the instructions “text ABCXYZ to get this ringtone!” I’m sure it would only take me a few minutes and a couple tries to figure it out, but the fact that a 30-second TV commercial is giving me technology instructions I don’t immediately know how to follow is a bit disconcerting to me. This was quickly superceded by the abject horror I felt when I realized that there were a sufficient amount of kids of MTV-watching age who knew what the Hamster Dance was (and wanted it as their ringtone enough to pay for it) to justify airing a commercial on MTV.

Taking a step back, I put this commercial in the context of the show I was watching, and I thought about what it meant that people were online or using their mobile phones to vote for the next video. This show airs at 7am Eastern time - that’s 6am where I’m at. Yet there were people already watching TV and enhancing their experience with Internet connectivity. What does it say about the younger market that they can laugh at me for just flipping on the TV but not having the wireless laptop or phone nearby to play along with the show… at 6am!

In a world where overly-cutesy 5+-year-old Internet memes become rigtones for mobile phones which are used to select content on major cable channels before most people want to be awake, technology and technnology/Internet culture are becoming even more a part of our 24x7x365 lives. While I have a hard time getting my head around the idea that my mobile phone might one day be my Internet access appliance of choice, it’s hard to reconcile my bizzare early-morning MTV experience with anything but optimism about the long-term market prospects for technology - especially Internet-capable consumer electronics. Ubiquitous computing - it’s come out of the MIT media lab and into the MTV multimedia lifestyle.

1/14/2005

Pride in your work

Filed under: — Dan @ 10:19 am

I’m not sure which is funnier - the offensively juvenile essay, the fact that a student would submit it for credit, or the comments in red pen from the teacher who obviously is at a loss for how to grade it.

[Found at MESH Diaweblog, who in turn found it at Fark.]

1/13/2005

Illinois vs. Wisconsin

Filed under: — Dan @ 3:08 pm

Not too many people outside of the midwest (or even outside of Illinois and Wisconsin) understand the “friendly” rivalry that the citizens of the two states participate in. If you’re not an Illinoisian or a Wisconsinite, then you can begin to get a flavor for it by discovering that an Illinois car getting pulled over for speeding four times in one day is a highly newsworthy story in cheese-head land.

1/12/2005

Gaming grab-bag

Filed under: — Dan @ 10:06 am

Well, it wouldn’t be rash a posts from me without at least one post dropping all of the interesting gaming links on you, so here goes:

Make sure to patch your installations of Zoo Tycoon 2 and Vampire: The Masquerade - Bloodlines up to the latest levels. Both patches have some important bug fixes.

If you prefer to anticipate new games instead of patch old ones, then I’m happy to tell you that the class of 2005 is already shaping up nicely. Tom Clancy fans will enjoy the February 2 release of Ghost Recon 2 for PC and can look forward to the sequel to Rainbow Six 3: Raven Shield, now officially titled Rainbow Six 4: Lockdown. Gaming isn’t all about the shooter genre, though, so you might want to jump up and down about Age of Empires III, the next game in a great RTS series, or you can wonder how you too missed the memo that the creator of Wizardry was making a co-op multiplayer 3D action RPG called Dungeon Lords.

Finally, it’s time to fess up to the new addiction. Blizzard may well have created the most perfect MMORPG to date in its stunning World of Warcraft, and you don’t have to take our word for it. Blizzard has sold 600,000 copies of the game in less than a month, and exceeded 200,000 simultaneous players over the holidays, so Desiree and I aren’t the only ones caught up in the frenzy. If you played during closed beta and were underwhelmed (as I was), then trust me that the released game is a whole new experience. A must-have for anyone who has played MUDs or MMORPGs (or even thought that the idea of massively multiplayer fantasy gaming might be cool). Make an Alliance character on the Hyjal realm if you want to say hi.

All-Star Batman and Robin

Filed under: — Dan @ 9:31 am

Introducing even more Batman comics (there are four core Batman comics per month, plus several others featuring various members of Batman’s supporting cast of characters) could be viewed by the cynical as a ploy by DC to exploit the completist tendencies of their fans and collectors.

However, All-Star Batman and Robin sounds a bit different, given that one of the most respected Batman authors of all time - Frank Miller, whose The Dark Knight Returns was a revelation not only for Bats but for the entire comic book genre - and (with all due respect to Neal Adams) the current fan favorite Batman artist - Jim Lee - are the creative team behind the project. Lee, for one, sounds really excited about it, as he posted on his weblog:

To say this is my ultimate, dream project would be an incredible understatement.

When one of the most sought-after artists in the business says this, then it tends to get people riled up a bit. Looking forward to this title sometime in Summer 2005.

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